It doesn’t matter how good your movement, aim or positioning as Tracer is. If your pulse bombs don’t land you won’t be able to reach anywhere near Tracer’s full potential, as it is the most important and strongest part of her kit. Landing a good pulse bomb, however, can be hard, as it is a projectile that flies in an arc at a relatively slow speed, and especially in a relatively fast paced game like Overwatch where most characters are rather slim, it is not always easy to land the stick, even for professional players.
Zarya is one of the more complicated characters, as her weapon can be fired in 2 ways. Either using a high damage Beam as her primary fire or particle bombs that can deal damage in an area. But how should you use her primary and secondary fire?
There are 3 ways to use her gun, Primary, Secondary and Hybrid, and I want to go over when to use which.
The title may sound a bit stupid but please give me a chance to explain. If you clicked on this video then chances are you want to get better at Overwatch. You want to do everything possible to win your games and perfect your gameplay. You want to have a plan for whatever the enemy team throws at you. Being versatile and prepared for those situations is what makes a good player, right?
Well, sadly a lot of players are hindering their progress by asking the wrong questions, or thinking about topics that quite frankly don't matter.
Ana's weapon is interesting, since it can be fired in 2 ways. Hipfiring it is very fast, however the projectile travels as a slow projectile. Scoping in takes time and takes away some of your mobility and your field of view, but it allows your shot to reach the target immediately, and you don't have to lead the shot either as it is hitscan.
But what about situations where you don't want to lose out on mobility or field of view, but not on the hitscan nature of scoping in either? Quickscoping!